![]() The one TEXTURE MAX LOAD setting to rule them all, lol You know what?-> your suggestion works fabulously! If I can find the original post.I'll leave a link.but If I can't.thank you to the original poster for this observational tip. Unbelievable endurance, for only changing to what he recommended. I am presently (to post) in pause north of Ketchikan.and heading out to some of the fly-in cabins and float-plane bases within SAK. cfg file.and that was a continuous ORBX region pig-fest, 2.5 hours ago. ![]() I never would have had this kind of tenacity/endurance with FSX.NEVER! All I did.was change from 1024, to 4096 in the. I believe that the fellow who originally posted to do this.is definitely onto a FSX engine-rendering quirk of FSX. cfg settings with obviously no CTD or O.O.M sim stoppage. I have been flying non-stop now for over 2.5 hours.at my. Been flying in both NCA SP1 and SAK.30 with constant spot-view change-ups. Setting this to 4096 has been an incredible experience for most of the morning. I run at 5760x1080, i have had to dial back both the LoD (to 3.5) and the max texture. It's not so much an FPS hit as it is a VAS hit. Worth a look, anyway.and here below is my FSX.cfg file that runs the show.under Steve's DX10 Fixer, with DX10. Graphic output to the screen is crystal clear under 4096 as well. The original poster might have been on to something in his discovery of FSX/P3D running better with the highest texture setting the engine can render as now 'default'. pretty regularly at full-out sliders, or you CTD within about 20 minutes.but no longer do.then I suggest you also post that finding to this thread as a testimonial. Try it out.set your sim to 4096 and then go fly. Having this setting certainly has NOT resulted in a lower FPS count at any other viewpoint with either 1024 or 2048 as the setting. cfg setting of 4096, and does it use memory in a more efficient manner, to prevent, or greatly reduce the chance of an O.O.M, or outright CTD? Like I said.I am blasting all over NCA SP1 at many different altitudes, changing all my no O.O.M, or CTD episode. So.does it mean that FSX's texture engine will run more efficiently with a. cfg settings, I did have CTD and O.O.M in ORBX regions at my. Well.I can only say, that I have always had my texture settings to either 1024, or 2048.but NEVER set to 4096. ![]() cfg setting as a figure lower than 4096, and this doesn't matter if you have ANY textures greater than even, 1024. The thread suggested that the way the FSX parses and stores graphic textures.if you set the graphics to anything lower than the max setting that FSX can 'see'.it actually works harder to render graphics to the screen, if you have your. cfg file in play.for over an hour and a half.and NO O.O.M's.that I would have, should have had with FSX at these. I have had no impact on FPS performance, and (as per another thread read somewhere out there on the planet.) and have been flying in ORBX NCA SP1 with the following. as this might be totally independent of those installed sizes. no matter what you have installed, scenery or planes.and at what texture size they are using.
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